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JAVASCRIPT TUTORIALS - Javascript - Animation

Javascript - Animation

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// Set distance from left edge of the screen.
object.style.left = distance in pixels or points; 

or
// Set distance from top edge of the screen.
object.style.top = distance in pixels or points; 

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<html>
<head>
<title>JavaScript Animation</title>
<script type="text/javascript">
<!--
var imgObj = null;
function init(){
   imgObj = document.getElementById('myImage');
   imgObj.style.position= 'relative'; 
   imgObj.style.left = '0px'; 
}
function moveRight(){
   imgObj.style.left = parseInt(imgObj.style.left) + 10 + 'px';
}
window.onload =init;
//-->
</script>
</head>
<body>
<form>
<img id="myImage" src="/images/html.gif" />
<p>Click button below to move the image to right</p>
<input type="button" value="Click Me" onclick="moveRight();" />
</form>
</body>
</html>

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<html>
<head>
<title>JavaScript Animation</title>
<script type="text/javascript">
<!--
var imgObj = null;
var animate ;
function init(){
   imgObj = document.getElementById('myImage');
   imgObj.style.position= 'relative'; 
   imgObj.style.left = '0px'; 
}
function moveRight(){
   imgObj.style.left = parseInt(imgObj.style.left) + 10 + 'px';
   animate = setTimeout(moveRight,20); // call moveRight in 20msec
}
function stop(){
   clearTimeout(animate);
   imgObj.style.left = '0px'; 
}
window.onload =init;
//-->
</script>
</head>
<body>
<form>
<img id="myImage" src="/images/html.gif" />
<p>Click the buttons below to handle animation</p>
<input type="button" value="Start" onclick="moveRight();" />
<input type="button" value="Stop" onclick="stop();" />
</form>
</body>
</html>


<html>
<head>
<title>Rollover with a Mouse Events</title>
<script type="text/javascript">
<!--
if(document.images){
    var image1 = new Image();      // Preload an image
    image1.src = "/images/html.gif";
    var image2 = new Image();      // Preload second image
    image2.src = "/images/http.gif";
}
//-->
</script>
</head>
<body>
<p>Move your mouse over the image to see the result</p>
<a href="#" onMouseOver="document.myImage.src=image2.src;"
            onMouseOut="document.myImage.src=image1.src;">
<img name="myImage" src="/images/html.gif" />
</a>
</body>
</html>